You can also use your asset in a voxel graph (just drag & drop the asset onto the graph):.You can then use the imported landscape asset as World Generator:.Click the Create button, and choose where you want to save your asset.If you are not using RGB, you need to assign them indices: Then add your landscape layer infos and select the channel you want them to be stored in:.For instance if we want to use a 5 way blend: Select the material config you want to use on your voxel world.Select the landscape you want to import in the Landscape Importer details:.Add a new Voxel Landscape Importer to your scene.To convert an existing Unreal Landscape to voxels, do the following: Unreal Landscape on the left, voxel on the right: The import is perfect: the voxel mesh will exactly match the landscape one. The plugin supports importing Unreal Landscapes. 3.2.3 Importing Roughness, Metallic and other stuff.
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